Camera Grayscale Shader
Example
from ursina import *
app = Ursina()
Entity(model='sphere', color=color.orange)
Entity(model='cube', y=-1)
camera.shader = camera_grayscale_shader
EditorCamera()
def input(key):
if key == 'space':
camera.shader = None if camera.shader else camera_grayscale_shader
app.run()